This is a quite interesting project. I have to admit this is a job well done. Though, I have to say that your approach is a bit off. I, myself happen to be a software engineer. I also develop board games to play with my friends, just for fun. I understand that your goal was to develop the generator-software, but let me share with you what I have learned from my experience. I have attached a file that I hope you might find useful. Describing the generation algorithm or providing an exe file could help a lot to find the pattern and generate the rules.
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This is a quite interesting project. I have to admit this is a job well done. Though, I have to say that your approach is a bit off. I, myself happen to be a software engineer. I also develop board games to play with my friends, just for fun. I understand that your goal was to develop the generator-software, but let me share with you what I have learned from my experience. I have attached a file that I hope you might find useful. Describing the generation algorithm or providing an exe file could help a lot to find the pattern and generate the rules.
https://www.dropbox.com/s/1yssyqz47l9izeo/notes.txt?dl=0
This is pretty cool man. I want to see the rest of the rules done! I'd be glad to help, if you'd like.
I imagine the game will kind of play like Munchkin, but with a Players Vs. Environment aspect?
Thanks! I'll upload the rules shortly. If you have any suggestions to implement to the gameplay it will be welcome!
I imagine the game will kind of play like Munchkin, but with a Players Vs. Environment aspect?
Yes, a kind like, but with d20 rolls.
I will print out the cards shortly, and hopefully give it a test run. I will let you know how it goes!