Story of a Dungeon
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Story of a Dungeon #ProcJAM Entry
Story of a Dungeon is a printable tabletop dungeon crawler with puzzles, monsters, text, and loot. A card game generator.
△ RULES (Work In Progress) △
- 1 - 4 Players
- 1 vs 1 Player Mode
◈ Keywords
- AP (Action Points)
- INI (Initiative)
- SPELL (Bonus to learn spells)
- AC (Armor Class)
- HP (Hit Points)
◈ Preparation
To play this game you'll need: a twenty-sided die (1D20), a pen, scissors and a printer. Generate a PDF with the cards using the generator from above.
Place the card ROOM 1 (Start) in the middle. This will be the entrance of your dungeon. No monsters and chests will be placed here. During your turn you can perform actions expending AP ... Soon...
◈ Anatomy of the cards
The game has four different kind of cards: Room Cards, Monster Cards, Loot Cards, and Character Cards.
The Room Cards:
◈ Combat
Soon.
◈ Movement
Soon.
◈ Doors
Soon.
◈ Rolls
Soon.
◈ Solo Play
Soon.
◈ 1 vs 1
Soon.
◈ Coperative Mode
Soon.
TODO:
Back cards.
Friendly print version.
Typo revision.
Campaing mode.
◈ Game icons
Status | Released |
Category | Physical game |
Rating | Rated 4.8 out of 5 stars (9 total ratings) |
Author | Delacannon |
Genre | Card Game |
Tags | d20, Dungeon Crawler, dungeons--dragons, OSR, Tabletop, trpg |
Comments
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This is a quite interesting project. I have to admit this is a job well done. Though, I have to say that your approach is a bit off. I, myself happen to be a software engineer. I also develop board games to play with my friends, just for fun. I understand that your goal was to develop the generator-software, but let me share with you what I have learned from my experience. I have attached a file that I hope you might find useful. Describing the generation algorithm or providing an exe file could help a lot to find the pattern and generate the rules.
https://www.dropbox.com/s/1yssyqz47l9izeo/notes.txt?dl=0
This is pretty cool man. I want to see the rest of the rules done! I'd be glad to help, if you'd like.
I imagine the game will kind of play like Munchkin, but with a Players Vs. Environment aspect?
Thanks! I'll upload the rules shortly. If you have any suggestions to implement to the gameplay it will be welcome!
I imagine the game will kind of play like Munchkin, but with a Players Vs. Environment aspect?
Yes, a kind like, but with d20 rolls.
I will print out the cards shortly, and hopefully give it a test run. I will let you know how it goes!